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Houdini - creating HDA menu options from Unreal Engine Data Tables

Using Python, we can read data from the given Unreal Data table and link it to a menu value to create a drop-down option for a given HDA parameter. This menu is automatically populated based on the valid Data Table rows.
In this example, I'm using the SideFX labs building tool and building on top of an HDA very similar to the one created in Project Titan. For more information on how the base of this tool is made, I recommend checking out the released tutorial on Houdini's YouTube channel.

Tutorial Breakdown