Website powered by

Advanced Road and Intersection Creation

Road and Intersection tool made in Houdini utilizing PDG for per-street (curve) parameters such as number of lanes and lane width. In this example road lines are floating geo but instancing positions could be used for decals.
---------
Road material made in Designer and rendered in Blender Cycles. Sidewalk/Curb materials are using noise masks and a detail normals as the sidewalk panels are modeled in.

An extreme example of an intersection

An extreme example of an intersection

Example of 4 entry points (2 curves) vs 6 (3 curves)

Example of 4 entry points (2 curves) vs 6 (3 curves)

Material / Roughness

Material / Roughness

A / R / O / N / H

A / R / O / N / H